Ornith 1.5 35B-A3B (MoE) vs Muse Glimmer 30B

Side-by-side VRAM requirements, benchmark scores, and GPU compatibility for local AI inference.

Quick verdict

Muse Glimmer 30B is more hardware-efficient: it needs 19.2 GB at Q4_K_M vs 24.1 GB for Ornith 1.5 35B-A3B (MoE), fitting on 78 GPUs natively. Ornith 1.5 35B-A3B (MoE) is a Mixture of Experts model: it has 35B total parameters but only 3B are active per token, making inference faster than its total size suggests.

Analysis

Ornith 1.5 35B-A3B and Muse Glimmer 30B are two of the closest peer launches tracked on this site: both are local coding-agent releases from the same August 2026 window (Muse Glimmer on 10 August from Meta, Ornith 1.5 on 19 August from Ornith AI), and Ornith AI's own launch materials name Muse Glimmer directly as one of the dense models the 35B-A3B benchmarks itself against. What makes the comparison worth more than a spec-sheet skim is that the two solve the local-inference-cost problem in almost opposite ways: Muse Glimmer stays fully dense and shrinks its KV cache with a sliding-window attention cap, while Ornith 1.5 routes through a mixture of experts so only a fraction of its parameters ever do compute on a given token.

Ornith 1.5 35B-A3B is continues-pretrained on Alibaba's Qwen3.5 checkpoint, and it shows in the architecture: 40 layers built from ten repeats of three Gated DeltaNet layers followed by one Gated Attention layer, so only 10 of 40 layers keep a KV cache at all (2 KV heads x 256 head dim), and MoE routing means only about 3 of its 35 billion parameters are active on any given token. Muse Glimmer 30B takes a different route to the same goal: every one of its 52 layers is real attention, but 39 of them (a repeating 3-local/1-global pattern) cap their cache to a 2,048-token sliding window, on a narrow 32-query/2-KV-head ratio, and because it's dense, all 27.8B of its parameters are active on every token regardless. At 131,072 tokens, the context length where Muse Glimmer's native window ends (Ornith continues on to 262,144, inherited from Qwen3.5), Ornith 1.5 35B-A3B's KV cache is 2.7 GB against Muse Glimmer's 1.8 GB, close despite the very different mechanisms, since both keep the vast majority of their layers out of the cache entirely. Add each model's Q4_K_M weights and the full picture is 26.9 GB total for Ornith 1.5 35B-A3B against 21.0 GB for Muse Glimmer 30B; at a more typical 8,192-token context it's 24.1 GB against 19.2 GB, Ornith's larger 35B weight floor (21.3 GB) outweighing Muse Glimmer's 30B-class weights (16.9 GB) at either length. On benchmarks both report, already tracked independently in this site's own data rather than freehand-quoted from either vendor's table, Ornith 1.5 35B-A3B leads on every shared figure: GPQA Diamond 89.2 vs 83.5, SWE-bench Verified 79.0 vs 76.0, SWE-bench Pro 59.6 vs 51.2, and Terminal-Bench 2.1 67.8 vs 51.7, all despite activating roughly a tenth the parameters per token that Muse Glimmer does. Modality is a real point of difference too, though a murkier one than the benchmark table suggests: Muse Glimmer documents image input through a separate ViT-G/14 encoder shipped as its own mmproj file, while Ornith 1.5 35B-A3B's checkpoint carries Qwen3.5's vision and video tower in its config and ships a matching mmproj GGUF, but Ornith AI's own documentation never demonstrates or claims multimodal use, so treat that capability as present in the weights but unverified rather than a documented feature the way Muse Glimmer's is. Licensing favors Ornith slightly: both are unrestricted (MIT for Ornith, Apache 2.0 for Muse Glimmer), but MIT carries even less boilerplate. Tooling favors Ornith here: it has a native cross-platform ollama library tag (ornith-1.5:35b) working on NVIDIA, AMD, and Apple Silicon alike, plus GGUF, MLX, FP8, and NVFP4 builds already up from ornith-ai directly and community requants from bartowski, while Muse Glimmer's only day-one Ollama tag is Apple Silicon (MLX) only, leaving NVIDIA and AMD users to run it through llama.cpp or vLLM against Unsloth's or Meta's own GGUF builds instead.

Bottom line: If raw agentic-coding benchmark score is what matters and a 32 GB card (or 32 GB+ unified memory) is available, Ornith 1.5 35B-A3B is the clear pick: it leads Muse Glimmer 30B on every benchmark both report, using a fraction of the active compute per token to get there. If a single 24 GB card is the hard ceiling, the calculus flips: Muse Glimmer 30B fits comfortably even at its full native 131,072-token context (21.0 GB total), while Ornith 1.5 35B-A3B's Q4_K_M weights alone already push past a 24 GB card's real ceiling at even a modest 8,192-token context (24.1 GB total). Treat Ornith AI's benchmark comparison as vendor-reported until an independent group reproduces it, the same caveat that applies to any same-day model launch, including Muse Glimmer's own numbers when they first shipped.

Total parameters vs. active parameters per token

Ornith 1.5 35B-A3B and Muse Glimmer 30B land at almost the same total parameter count, but that's where the similarity ends: one of them is a mixture of experts, and the difference in what actually does compute per token is the whole efficiency argument behind Ornith AI's benchmark claims.

Total parameters (B)
Ornith 1.5 35B-A3B (MoE)
35.0
Muse Glimmer 30B
27.8
Active parameters per token (B)
Ornith 1.5 35B-A3B (MoE)
3.0
Muse Glimmer 30B
27.8

What a shared 131,072-token context costs each model

Muse Glimmer 30B's native context window ends at 131,072 tokens; Ornith 1.5 35B-A3B's continues to 262,144, inherited from the Qwen3.5 checkpoint it's built on. Restricted to the range both models can actually reach, their KV cache lands close together despite completely different mechanisms: Ornith's MoE routing has nothing to do with attention width at all (only 10 of 40 layers cache, with no window cap), while Muse Glimmer keeps every layer as real attention but caps most of them to a 2,048-token window.

0122332k64k96k128k2,048-token window2.7 GBOrnith 1.5 35B-A3B (MoE)1.8 GBMuse Glimmer 30B
Ornith 1.5 35B-A3B (MoE) (10 of 40 layers cache)Muse Glimmer 30B (13 of 52 layers grow with context)

KV cache only, at FP16. Weights and activation overhead sit on top of these figures.

At 131,072 tokens, the most Muse Glimmer 30B supports, its KV cache is 1.8 GB. Ornith 1.5 35B-A3B's KV cache at the same context is 2.7 GB. Add each model's Q4_K_M weights and the full picture is 21.0 GB total for Muse Glimmer 30B against 26.9 GB for Ornith 1.5 35B-A3B, comfortably inside a single 24 GB card for Muse Glimmer even at its longest supported context, past it for Ornith 1.5 35B-A3B at the same length.

VRAM at each quantization (8k context)

FP32
Ornith 1.5 35B-A3B (MoE)
157.0 GB
Muse Glimmer 30B
124.8 GB
BF16
Ornith 1.5 35B-A3B (MoE)
78.6 GB
Muse Glimmer 30B
62.5 GB
FP16
Ornith 1.5 35B-A3B (MoE)
78.6 GB
Muse Glimmer 30B
62.5 GB
Q8_0
Ornith 1.5 35B-A3B (MoE)
41.9 GB
Muse Glimmer 30B
33.3 GB
Q6_K
Ornith 1.5 35B-A3B (MoE)
32.4 GB
Muse Glimmer 30B
25.8 GB
Q5_K_M
Ornith 1.5 35B-A3B (MoE)
28.1 GB
Muse Glimmer 30B
22.4 GB
Q4_K_M
Ornith 1.5 35B-A3B (MoE)
24.1 GB
Muse Glimmer 30B
19.2 GB
Q3_K_M
Ornith 1.5 35B-A3B (MoE)
19.0 GB
Muse Glimmer 30B
15.2 GB
Q2_K
Ornith 1.5 35B-A3B (MoE)
15.1 GB
Muse Glimmer 30B
12.1 GB
NVFP4
Ornith 1.5 35B-A3B (MoE)
19.8 GB
Muse Glimmer 30B
15.8 GB
QuantOrnith 1.5 35B-A3B (MoE)Muse Glimmer 30BDiff
FP32157.0 GB124.8 GB+26%
BF1678.6 GB62.5 GB+26%
FP1678.6 GB62.5 GB+26%
Q8_041.9 GB33.3 GB+26%
Q6_K32.4 GB25.8 GB+26%
Q5_K_M28.1 GB22.4 GB+26%
Q4_K_M24.1 GB19.2 GB+25%
Q3_K_M19.0 GB15.2 GB+25%
Q2_K15.1 GB12.1 GB+25%
NVFP419.8 GB15.8 GB+25%

Diff is Ornith 1.5 35B-A3B (MoE) relative to Muse Glimmer 30B. Green = lower VRAM (fits more GPUs).

Model specifications

SpecOrnith 1.5 35B-A3B (MoE)Muse Glimmer 30B
OrgOrnith AIMeta
Parameters35B27.8B
ArchitectureMoE (3B active)Dense
Context256k tokens128k tokens
Modalitiestext, vision, videotext, vision
LicenseMITApache 2.0
CommercialYesYes
Released2026-08-192026-08-10
GPUs (native)78 / 11278 / 112

Benchmark scores

BenchmarkOrnith 1.5 35B-A3B (MoE)Muse Glimmer 30B
GPQA Diamond89.283.5
SWE-bench Verified79.076.0
SWE-bench Pro59.651.2
Terminal-Bench 2.167.851.7

Green = higher score (better). N/A = not yet available.

GPUs that run only Ornith 1.5 35B-A3B (MoE)(0)

Every GPU that runs Ornith 1.5 35B-A3B (MoE) also runs Muse Glimmer 30B.

GPUs that run only Muse Glimmer 30B(0)

Every GPU that runs Muse Glimmer 30B also runs Ornith 1.5 35B-A3B (MoE).

GPUs that run both natively(78)

Which should you use?

Choose Ornith 1.5 35B-A3B (MoE) if:
  • You want maximum capability and have a 25 GB+ GPU
  • You want fast inference: MoE only activates 3B params per token
  • Long context matters: it supports 256k tokens vs 128k
  • It's the newer release (2026-08-19 vs 2026-08-10); check the benchmark table above for what actually improved
Choose Muse Glimmer 30B if:
  • You have limited VRAM: it's a smaller model needing 19.2 GB vs 24.1 GB

Frequently asked questions

Which is better, Ornith 1.5 35B-A3B (MoE) or Muse Glimmer 30B?
Ornith 1.5 35B-A3B (MoE) has 35B parameters vs 27.8B for Muse Glimmer 30B, so Ornith 1.5 35B-A3B (MoE) is the larger model. Muse Glimmer 30B is more hardware-efficient, needing 19.2 GB at Q4_K_M vs 24.1 GB.
How much VRAM does Ornith 1.5 35B-A3B (MoE) need vs Muse Glimmer 30B?
At Q4_K_M quantization with 8k context, Ornith 1.5 35B-A3B (MoE) needs approximately 24.1 GB of VRAM, while Muse Glimmer 30B needs 19.2 GB. At FP16, Ornith 1.5 35B-A3B (MoE) requires 78.6 GB vs 62.5 GB for Muse Glimmer 30B.
Can you run Ornith 1.5 35B-A3B (MoE) on the same GPUs as Muse Glimmer 30B?
Yes, 78 GPUs can run both natively in VRAM, including NVIDIA RTX 5090, NVIDIA RTX 5080, NVIDIA RTX 5070 Ti. However, no GPU can run Ornith 1.5 35B-A3B (MoE) without also fitting Muse Glimmer 30B, and no GPU can run Muse Glimmer 30B without also fitting Ornith 1.5 35B-A3B (MoE).
What is the difference between Ornith 1.5 35B-A3B (MoE) and Muse Glimmer 30B?
Ornith 1.5 35B-A3B (MoE) has 35B parameters (3B active, MoE) with a 256k context window. Muse Glimmer 30B has 27.8B parameters (dense) with a 128k context window. Licensing differs: Ornith 1.5 35B-A3B (MoE) is MIT while Muse Glimmer 30B is Apache 2.0.
Which model fits in 24 GB of VRAM, Ornith 1.5 35B-A3B (MoE) or Muse Glimmer 30B?
Only Muse Glimmer 30B fits in 24 GB at Q4_K_M (19.2 GB). Ornith 1.5 35B-A3B (MoE) needs 24.1 GB, requiring a larger GPU.
Which handles long context better, Ornith 1.5 35B-A3B (MoE) or Muse Glimmer 30B?
At 131,072 tokens, the most Muse Glimmer 30B supports, its KV cache is 1.8 GB. Ornith 1.5 35B-A3B's KV cache at the same context is 2.7 GB. Add each model's Q4_K_M weights and the full picture is 21.0 GB total for Muse Glimmer 30B against 26.9 GB for Ornith 1.5 35B-A3B, comfortably inside a single 24 GB card for Muse Glimmer even at its longest supported context, past it for Ornith 1.5 35B-A3B at the same length.
Full Ornith 1.5 35B-A3B (MoE) page →Full Muse Glimmer 30B page →Check your hardware →